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AI Insights · Timothy · January 2023

Top 5 Adventure Games on Android in France: Q4 2022

Explore the performance metrics of the top 5 adventure games on the Android platform in France during Q4 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Adventure Games on Android in France: Q4 2022

In the fourth quarter of 2022, the adventure games category on the Android platform in France saw notable performances from several top apps. Here’s a detailed look into the performance metrics of these leading adventure games, based on data from Sensor Tower.

Master League - Survivor.io from Iceberg Game experienced significant fluctuations in its weekly revenue throughout the quarter. Starting at approximately $2.2K at the end of September, the app saw a peak of around $28.7K by the final week of December. Weekly downloads showed a sharp decline from 45.7K in late September to a low of 2.1K by the end of November, before rebounding to 12.4K in the last week of December. Active users also fluctuated, peaking at 56K in early October and closing the year with 42.5K.

The Sims™ FreePlay by ELECTRONIC ARTS maintained a relatively stable weekly revenue, ranging between $4.5K and $7.5K, and peaking at $7.3K in early December. The game saw a significant increase in weekly downloads mid-quarter, reaching 18.2K in the week of October 24, and ended the year with 12.7K downloads. Active users remained consistent, hovering around 20K to 30K, with a peak of 29.9K in the final week of December.

Genshin Impact from COGNOSPHERE PTE. LTD. demonstrated impressive revenue generation, peaking at $239.9K in late September and showing another spike to $220.2K in the week of December 5. Weekly downloads were steady, averaging around 10K to 14K, with a slight increase to 14.3K in the last week of December. Active users ranged from 107K to 126K, maintaining a robust player base throughout the quarter.

Bob's World - Super Bob Run by FALCON GAMES had modest weekly revenue, generally below $20. Downloads saw a significant rise in late October, reaching 11.7K, and another spike to 16K in the final week of December. Active users varied, peaking at 120.6K in the last week of December, indicating a strong finish to the year.

Super Mario Run from Nintendo Co., Ltd. showed consistent weekly revenue, ranging from $400 to $1.1K, with the highest revenue recorded in the last week of December. Weekly downloads saw a steady increase, peaking at 13.8K in the final week of December. Active users also saw growth, starting at 33.8K in late September and reaching 48.5K by the end of the year.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023